import java.util.*; public abstract class FMessage { public static final int AbstractMessage = 0; public static final int AckMessage = 1; public static final int TalkMessage = 2; public static final int NotifyMessage = 3; public static final int TurnMessage = 4; public static final int RoleMessage = 5; public static final int MessageType = AbstractMessage; public int playerto; public String comment; public boolean broadcast; public static FMessage createMessage( String s ) { return createMessage( s, "(unknown)" ); } public static FMessage createMessage( String s, String player ) { String msgheader; msgheader = (new StringTokenizer( s )).nextToken(); if (msgheader.equals( "ack" )) { } else if (msgheader.equals( "say" ) || msgheader.equals( "shout" )) { return (new FTalkMessage( s, player )); } else if (msgheader.equals( "notify" )) { } else if (msgheader.equals( "selectrole" ) || msgheader.equals( "discardrole" )) { } else if (msgheader.equals( "action" ) || msgheader.equals( "income" ) || msgheader.equals( "special" ) || msgheader.equals( "build" ) || msgheader.equals( "district" ) || msgheader.equals( "endturn" )) { } return null; } }